Using Xamarin, anyone can now write apps which run on Android and iOS devices natively using C#. This way, C# allows us to target billions of extra devices using the language we all love. The experiences which users get from Xamarin-base apps is fully native: the apps aren't web-based, trimmed-down versions of the apps. Instead, they offer the full functionality of the platform they target.
The impact in terms of re-using code is huge. We can build an architecture with this cross-platform functionality in mind and construct it so that a lot (or maybe we should say: most) of our code can be re-used in Windows Phone, iOS and Android apps
In this course, you'll learn about the Xamarin environment. You'll learn about cross-platform development, Xamarin.Android and Xamarin.iOS.
This instructor-led training provides enables us to develop Native Mobile applications across multiple platforms: Android, iOS and Windows Phone. The course enables the participants to write Native looking user interfaces with C# and Xamarin Libraries.
Xamarin.iOS and Xamarin.Android are the two libraries that will be taught to develop iOS and Android Apps. Predominantly, the course participants will be using Xamarin Studio or Visual Studio (Microsoft) as the developer IDEs.
This course is intended for programmers who are must have good understanding of C#/.NET programming concepts, OOPS concepts, basic knowledge of OS X usage and navigation (not mandatory).
Vie FLYER For this CoursesView BROCHURE & Outline For this Courses
Pre-course technical evaluation
Hand-over Labs & Practical's Checklist for review
Classroom Evaluation Tests
Candidate wise Reporting & Post Assessment
Certificate of Excellence from Codec Networks
Live Project Work
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